티스토리 뷰
MVVM (Model + View + ViewModel)
build.gradle (Module: app)
android {
dataBinding {
enabled = true
}
}
데이터 바인딩 사용하기 위함
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<layout>
<data>
<variable
name="mainViewModel"
type="com.jwsoft.javaproject.viewmodel.MainViewModel" />
</data>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:orientation="vertical"
android:padding="30dp"
tools:context=".view.MainActivity">
<GridLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:rowCount="3"
android:columnCount="3">
<Button
android:tag="00"
android:layout_width="100dp"
android:layout_height="100dp"
android:onClick="@{() -> mainViewModel.selectButton(0, 0)}"
android:text="@{mainViewModel.cells[0][0]}"
android:textSize="30sp"/>
<Button
android:tag="01"
android:layout_width="100dp"
android:layout_height="100dp"
android:onClick="@{() -> mainViewModel.selectButton(0, 1)}"
android:text="@{mainViewModel.cells[0][1]}"
android:textSize="30sp"/>
<Button
android:tag="02"
android:layout_width="100dp"
android:layout_height="100dp"
android:onClick="@{() -> mainViewModel.selectButton(0, 2)}"
android:text="@{mainViewModel.cells[0][2]}"
android:textSize="30sp"/>
<Button
android:tag="10"
android:layout_width="100dp"
android:layout_height="100dp"
android:onClick="@{() -> mainViewModel.selectButton(1, 0)}"
android:text="@{mainViewModel.cells[1][0]}"
android:textSize="30sp"/>
<Button
android:tag="11"
android:layout_width="100dp"
android:layout_height="100dp"
android:onClick="@{() -> mainViewModel.selectButton(1, 1)}"
android:text="@{mainViewModel.cells[1][1]}"
android:textSize="30sp"/>
<Button
android:tag="12"
android:layout_width="100dp"
android:layout_height="100dp"
android:onClick="@{() -> mainViewModel.selectButton(1, 2)}"
android:text="@{mainViewModel.cells[1][2]}"
android:textSize="30sp"/>
<Button
android:tag="20"
android:layout_width="100dp"
android:layout_height="100dp"
android:onClick="@{() -> mainViewModel.selectButton(2, 0)}"
android:text="@{mainViewModel.cells[2][0]}"
android:textSize="30sp"/>
<Button
android:tag="21"
android:layout_width="100dp"
android:layout_height="100dp"
android:onClick="@{() -> mainViewModel.selectButton(2, 1)}"
android:text="@{mainViewModel.cells[2][1]}"
android:textSize="30sp"/>
<Button
android:tag="22"
android:layout_width="100dp"
android:layout_height="100dp"
android:onClick="@{() -> mainViewModel.selectButton(2, 2)}"
android:text="@{mainViewModel.cells[2][2]}"
android:textSize="30sp"/>
</GridLayout>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="center"
android:orientation="vertical"
android:JamesVisible="@{mainViewModel.isShowWinner}"
tools:visibility="visible">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textSize="40sp"
android:layout_margin="20dp"
android:text="@{mainViewModel.winner}"
tools:text="X"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Winner"
android:textSize="40sp"/>
</LinearLayout>
<Button
android:layout_width="200dp"
android:layout_height="70dp"
android:layout_marginTop="40dp"
android:textAllCaps="false"
android:text="Reset"
android:textSize="20dp"
android:onClick="@{() -> mainViewModel.reset()}"/>
</LinearLayout>
</layout>
bindingadapter/BindingAdapters.java
package com.jwsoft.javaproject.bindingadapter;
import android.view.View;
import android.widget.LinearLayout;
import androidx.databinding.BindingAdapter;
public class BindingAdapters {
@BindingAdapter("android:JamesVisible")
public static void setVisible(View view, Boolean bool) {
if (bool == true) ((LinearLayout) view).setVisibility(View.VISIBLE);
else ((LinearLayout) view).setVisibility(View.GONE);
}
}
model/Player.java
package com.jwsoft.javaproject.model;
public enum Player {
O,
X,
NULL
}
model/Cell.java
package com.jwsoft.javaproject.model;
public class Cell {
private Player player;
public void setPlayer(Player player) {
this.player = player;
}
public Player getPlayer() {
return this.player;
}
}
model/Board.java
package com.jwsoft.javaproject.model;
public class Board {
private Cell[][] cells = new Cell[3][3];
private Player currentPlayer = Player.X;
public Board() { // 모든 셀 초기화
clearCells();
}
public Player mark(int row, int col) {
if (isValid(row, col)) {
cells[row][col].setPlayer(currentPlayer);
return currentPlayer;
} else {
return Player.NULL;
}
}
public void flipPlayer() {
currentPlayer = currentPlayer == Player.X ? Player.O : Player.X;
}
private Boolean isValid(int row, int col) {
return cells[row][col].getPlayer() == Player.NULL;
}
public Player getWinner(int row, int col, Player player) {
if (cells[row][0].getPlayer() == player &&
cells[row][1].getPlayer() == player &&
cells[row][2].getPlayer() == player ||
cells[0][col].getPlayer() == player &&
cells[1][col].getPlayer() == player &&
cells[2][col].getPlayer() == player ||
row == col &&
cells[0][0].getPlayer() == player &&
cells[1][1].getPlayer() == player &&
cells[2][2].getPlayer() == player ||
row + col == 2 &&
cells[0][2].getPlayer() == player &&
cells[1][1].getPlayer() == player &&
cells[2][0].getPlayer() == player)
{
return currentPlayer;
} else {
return Player.NULL;
}
}
public void clearCells() {
for (int i=0; i < 3; i++) {
for (int j=0; j< 3; j++) {
cells[i][j] = new Cell();
cells[i][j].setPlayer(Player.NULL);
}
}
}
}
Model 역할
view/MainActivity.java
package com.jwsoft.javaproject.view;
import androidx.appcompat.app.AppCompatActivity;
import androidx.databinding.DataBindingUtil;
import androidx.lifecycle.ViewModelProvider;
import android.os.Bundle;
import com.jwsoft.javaproject.R;
import com.jwsoft.javaproject.databinding.ActivityMainBinding;
import com.jwsoft.javaproject.viewmodel.MainViewModel;
public class MainActivity extends AppCompatActivity {
ActivityMainBinding binding;
MainViewModel viewModel;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
binding = DataBindingUtil.setContentView(this, R.layout.activity_main);
binding.setLifecycleOwner(this);
viewModel = new ViewModelProvider(this, new ViewModelProvider.NewInstanceFactory()).get(MainViewModel.class);
binding.setMainViewModel(viewModel);
viewModel.onCreate();
}
@Override
protected void onResume() {
super.onResume();
viewModel.onResume();
}
@Override
protected void onPause() {
super.onPause();
viewModel.onPause();
}
@Override
protected void onDestroy() {
super.onDestroy();
viewModel.onDestroy();
}
}
View 역할
viewmodel/InterfaceViewModel.java
package com.jwsoft.javaproject.viewmodel;
public interface InterfaceViewModel {
void onCreate();
void onResume();
void onPause();
void onDestroy();
}
viewmodel/MainViewModel.java
package com.jwsoft.javaproject.viewmodel;
import androidx.lifecycle.MutableLiveData;
import androidx.lifecycle.ViewModel;
import com.jwsoft.javaproject.model.Board;
import com.jwsoft.javaproject.model.Player;
public class MainViewModel extends ViewModel implements InterfaceViewModel {
private Board model = new Board();
public Boolean isInitialize = false;
public MutableLiveData<String>[][] cells = new MutableLiveData[3][3];
public MutableLiveData<String> winner = new MutableLiveData<>();
public MutableLiveData<Boolean> isShowWinner = new MutableLiveData<>();
@Override
public void onCreate() {
if (!isInitialize) { // 모든 객체는 한 번만 초기화. (회전 시 데이터 유지하기 위함)
for (int i=0; i < 3; i++) {
for (int j=0; j< 3; j++) {
cells[i][j] = new MutableLiveData<>();
cells[i][j].setValue("");
}
winner.setValue("");
isShowWinner.setValue(false);
}
isInitialize = true;
}
}
@Override
public void onResume() {
}
@Override
public void onPause() {
}
@Override
public void onDestroy() {
}
public void selectButton(int row, int col) {
Player player = model.mark(row, col);
if (player != Player.NULL) {
cells[row][col].postValue(player.toString());
if (model.getWinner(row, col, player) != Player.NULL) {
winner.postValue(player.toString());
isShowWinner.postValue(true);
} else {
model.flipPlayer();
}
}
}
public void reset() {
for (int i=0; i < 3; i++) {
for (int j=0; j< 3; j++) {
cells[i][j].setValue("");
}
}
winner.setValue("");
isShowWinner.postValue(false);
model.clearCells();
}
}
ViewModel 역할
참고.
academy.realm.io/kr/posts/eric-maxwell-mvc-mvp-and-mvvm-on-android/
안드로이드의 MVC, MVP, MVVM 종합 안내서
안드로이드 앱을 만드는 개발자를 위한 MVC, MVP, MVVM 패턴 사용법과 장단점에 대한 안내서입니다.
academy.realm.io
github.com/ericmaxwell2003/ticTacToe
ericmaxwell2003/ticTacToe
A simple tic tac toe app, to illustrate the use of MVC, MVP, and MVVM architectures to organize the application. - ericmaxwell2003/ticTacToe
github.com
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